25 HP
2 DR
Size 1 unit
5 TS
[V] 12, [Q] 10, [I] 0, [U] 0, [A] 0
+1 to all weapon attacks.
can equip weapons
This creature does not need to Breathe or Sleep.
Rancid Bite. Brawling. 1d8 damage, reach 1 unit. +1 to hit. A creature hit by this attack gains the Infected condition.
Claw attack. Brawling. 1d6 damage, reach 1 unit. +3 to hit.
Tags: Undead
Infected: (status condition) When a creature becomes infected, they gain 1d4 poison stacks. Whenever an infected creature takes damage from poison, they make a [V] roll (10 or higher to succeed). If they succeed the roll, they lose 1 poison stack. If they succeed the roll by 4 or more, this condition ends. If an infected creature dies, it becomes cursed, and then rises from the dead as an Undead Thrall with full health after 1d8 hours.
Poison: (stacking debuff) At the beginning of each round, creature with a poison stack takes 1 damage for each poison stack they have.
Cursed: (debuff) The creature effected cannot regain hit points from spells. This effect counts as a disease and can be removed by spells, items, and abilities that remove diseases.